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AI Insights · Timothy · January 2022

Top 5 City Building Games on Android in New Zealand Q4 2021

Explore the performance of the top 5 city building games on Android in New Zealand during Q4 2021, with insights on weekly downloads, revenue, and active users.

Top 5 City Building Games on Android in New Zealand Q4 2021

During the fourth quarter of 2021, the top city building games on Android in New Zealand showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:

Trading Legend from 37GAMES Interactive Entertainment saw its weekly revenue peak at approximately $2.2K in mid-November. However, weekly downloads experienced a significant decline, starting from 722 in late September to just 43 by the end of December. Meanwhile, the number of active users decreased from around 1K in late September to 510 by the end of the year.

The Simpsons™: Tapped Out by ELECTRONIC ARTS had a notable revenue surge, peaking at $2.9K in the week of November 22. Weekly downloads remained relatively stable, fluctuating between 150 to 280 throughout the quarter. The game maintained a consistent number of active users, hovering around 700 to 800 during the entire period.

SimCity BuildIt, another title from ELECTRONIC ARTS, generated a steady weekly revenue with a peak of $1.2K in early October. Downloads were stable, averaging around 150 to 200 per week. The active user base showed a slight decline, starting from 2.6K in late September and ending at 2.2K by the end of December.

Merge County by Microfun Limited, which was released in mid-November, saw an impressive weekly revenue growth, reaching around $2.8K by December 20. Initial downloads were strong, with 1.1K in the first week, but dropped to 83 by the last week of December. Active users peaked at 1.9K in early December but declined to 425 by the end of the quarter.

Trailer Park Boys: Greasy Money from East Side Games Studio had a consistent weekly revenue, with peaks around $629 in late November and $592 at the end of December. Downloads were modest, ranging from 29 to 80 per week. The game maintained a steady active user count, averaging around 400 throughout the quarter.

These insights are derived from Sensor Tower's comprehensive data. For more in-depth analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022